![]() Sky Hunters can intercept enemy Bombardiers. This occurs before any other attack so it’s a good way to whittle down the enemy before they can engage in hand-to-hand combat. If an archer unit is next to another unit that is getting attacked in skirmish or melee it gets Defensive Fire. Flying units are unaffected by terrain and always move at normal speed. Ground units move faster over roads and at normal speed over clear terrain. Scout ahead before moving your units to hexes outside of your visual range. If you move into a hex with an unseen enemy they get a free ambush attack. Flying units can only be attacked by units that have a missile attack. For example if a skirmish unit is equipped with a magical bow that unit will deal missile damage and then skirmish damage and then stop. A unit deals damage in all of the modes until they reach their main attack and then they stop. ![]() The order of attack goes from missile, to skirmish to melee. Each unit has one main attack but can deal damage in the other modes. There are three modes of attack, missile, skirmish and melee. Non-mortal units are stronger than ortal units but can’t be upgraded so they eventually become obsolete. Mortal units can be upgraded to the next tier once the appropriate level of research has been completed. ![]() You’ll have to decide whether to save gold for recruiting new units or investing in research to upgrade your army. Each of them will give your army a unique advantage as you battle the Shadowlord across the five continents.įantasy General features four races, Mortal, Beasts, Magical and Mechanical, with 10 classes of units. Fantasy General is the third game in the Five Star General series and takes place on a fantasy world with mythical creatures and races.
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