![]() ![]() After warping to the blue portal you just placed, you can drop down through the orange portal once more to build the momentum needed to fling yourself across the room and onto the ledge high above. When you land back on the ground, go back into the orange portal you placed on the ground earlier. As you fly from the first momentum jump, hit the top surface of this second angled wall panel with a blue portal. This momentum jump isn't enough to get you where you need to go, but it will put you high enough so that you can target the top surface of another angled wall panel that's positioned even higher in the room. Drop through the orange portal to momentum jump out of the blue portal, flinging yourself across the room. Now look straight down and fire an orange portal onto the ground below. Place a blue portal on the top of this surface. Once in that alcove, look directly across the main room for an angled wall panel that's facing slightly upwards. Throw a blue portal into the alcove and warp to it by way of a nearby orange portal. When the room's cleared of all turret buddies, look for the turret buddy alcove that's placed highest in the room. Systematically eliminate the turret buddies by creating portals behind them, warping behind them, and knocking them over. ![]() A bunch of walls in the room drop down to reveal turret buddies all aimed at the center of the room. You're now in a large trench that you can easily warp out of with an orange portal on a nearby wall and a blue portal placed on the level above you. Place an orange portal nearby and pass through to reach the level above you. When you reach the end of the sewer line, look over head for a mesh grating you can shoot a blue portal through. You'll need to use portals to traverse this relatively simple sewer line, warping back and forth between platforms that are not covered in seage. Fire a blue portal onto one of the walls behind the blade, then crawl back out of the narrow space to pass through a nearby orange portal and into the next area. However, you can see past the spinning blade walls that are portal-able. The crawlspace leads to a bit of a dead-end, a narrow area with a spinning blade in the floor. Pick it up and use the cube as a step to enter the small crawlspace to the left. A weighted storage cube will drop out of the broken tube. Step through the portal and goad the bot into firing a rocket, then step out of the way to let the rocket destroy the glass tube. Move your orange portal to the ground directly under the glass tube. Go through the destroyed glass and note the glass tube on your right. Goad the bot into launching a rocket through the portal and into the glass wall. Place an orange portal on the wall opposite the glass and you should be able to see the rocket bot through the portal. Follow the hall beyond the doorway to red-lit room with another glass wall. Before leaving the area, place a blue portal on the wall just left of the doorway. Hop through the now-destroyed glass wall and look for a doorway on the right.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |